Good game, love the artstyle, it's rarely here to find good furry game here.... Even tho i didn't play it that much, but the introduction level is maybe.... a little too hard to make "me" to catch on these game.
Really love the game, but the browser version of the game is messed up by the amount of edits made on the first level, If you download the game the beginning area is not messed up so IDK what happened? Really love the game after I downloaded it, its a lot of fun.
I can tell that a significant amount of work went into this, so I hate to admit that I will never get to experience it properly myself because I am not able to pass the tutorial. I hope the developer does not get discouraged by this, because there is sertaintly a crowd out there who have been waiting to enjoy a game like this, and I hope they find it.
I like the artstyle and the concept of it all, but sadly I can't get even though the first level because when I try to get higher (after the tree) I get bumped down onto the lower platform, and when I try to get back up on the higher one... I just get bumped further back.
I honestly can't tell if this is me being very bad at this or not feeling the controls, but I just didn't want to bother after like 6th attempt.
editing, go to the /\ thing, next to the fairy spawns and hit e, then you may move as many blocks you want -- how many faries you have minus how many you have moved yet
I don't really know what to say about this game. I feel like it's a really cute project, it's not a lenghty game and pretty enjoyable. There is not much to it, I liked it.
My only complains would be:
-Level Design A bit scuffed, tiles seems to be placed literally randomly in some stages, I understand that the game allows you to change the position of tiles, but it's usually just one tile and it's just not that useful.
-Ending
The game just ends with no actual cutscene or even a gameover screen, which is a bit sad.
As I said, simple game, cute smol adventure, also the furry is cute
Ps. I just realized the levels are actually "random" by the community, actually neat idea. But thaaat probably doesn't work well. I would prefer having a normal mode and a community mode~
Interesting game, which is basically a jump king, but a bit easier. I didn't really knew what to do with tile swapping - I think I accidently didn't submit any changes but for one section.
Awesome! I played the computer version first, and then the browser version, to see the difference made by the community, and ... the community version is significantly easier (which is good for me, given how Not Great I am at precise jumps), I did not expect to manage to beat it!
I loved the colours, the graphics, the music, everything. Will be playing it again. Thank you for sharing.
I found the charge-to-jump needlessly punishing. It needs a meter to show your trajectory. My starting area was blocked off by shitters so I could even progress. Sadge.
the game premise by itself stands well, but the idea of incorporating the community into it is both daring and fairly cool, but i bet at one point there'll be dicks drawn
i really enjoyed the challenge of the levels that the community has managed to create; sure, they're kaizo levels at this point, requiring great deal of precision, but that's quite the difference between basically random block placements three or so months ago, and now
also dropping down isn't that much consequential anymore with you people making the levels too tight to fall, but the holes before the ending were nice foot trips to forget that
i love the furry community and the outcasts it contains and calls
the only con was that there were too little holes to fall through and lose all the progress but if you managed to do that at some point you could've made like. jump king kaizo, or something like that
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"Furry Jump King"
Good game, love the artstyle, it's rarely here to find good furry game here.... Even tho i didn't play it that much, but the introduction level is maybe.... a little too hard to make "me" to catch on these game.
or maybe just skill issue, idk.
Really love the game, but the browser version of the game is messed up by the amount of edits made on the first level, If you download the game the beginning area is not messed up so IDK what happened? Really love the game after I downloaded it, its a lot of fun.
I can tell that a significant amount of work went into this, so I hate to admit that I will never get to experience it properly myself because I am not able to pass the tutorial. I hope the developer does not get discouraged by this, because there is sertaintly a crowd out there who have been waiting to enjoy a game like this, and I hope they find it.
this is just a jump king ripoff.
yeah it is...
I like the artstyle and the concept of it all, but sadly I can't get even though the first level because when I try to get higher (after the tree) I get bumped down onto the lower platform, and when I try to get back up on the higher one... I just get bumped further back.
I honestly can't tell if this is me being very bad at this or not feeling the controls, but I just didn't want to bother after like 6th attempt.
is the ending just like... broken?
KERMWAHIIIIIII WHY DID YOU DO THAT!?!?!?!?
honestly, cheers to you making that in, its very tough
love it
THIS IS SO GOOD!!!
Can someone explain me the ending,i am realy confused
And why do we need to put a name if we literaly dont see it anywere else
spoiler i think?
editing, go to the /\ thing, next to the fairy spawns and hit e, then you may move as many blocks you want -- how many faries you have minus how many you have moved yet
hover over blocks to see name
I don't really know what to say about this game.
I feel like it's a really cute project, it's not a lenghty game and pretty enjoyable.
There is not much to it, I liked it.
My only complains would be:
-Level Design
A bit scuffed, tiles seems to be placed literally randomly in some stages, I understand that the game allows you to change the position of tiles, but it's usually just one tile and it's just not that useful.
-Ending
The game just ends with no actual cutscene or even a gameover screen, which is a bit sad.
As I said, simple game, cute smol adventure, also the furry is cute
Ps. I just realized the levels are actually "random" by the community, actually neat idea. But thaaat probably doesn't work well. I would prefer having a normal mode and a community mode~
The final section is now mine >;3
lets flipping go
poggers
Super jump king maker 2: Community edition
Done ! thanks !!
I own the library now :P
You is not nice :(
Awesome! I played the computer version first, and then the browser version, to see the difference made by the community, and ... the community version is significantly easier (which is good for me, given how Not Great I am at precise jumps), I did not expect to manage to beat it!
I loved the colours, the graphics, the music, everything. Will be playing it again. Thank you for sharing.
cool game, i just, dont relly wanna play it
Nice little game
Nicely done! and I've beaten it!
Great Game, I like it, good mechanic also, I like it so much :3
I found the charge-to-jump needlessly punishing. It needs a meter to show your trajectory. My starting area was blocked off by shitters so I could even progress. Sadge.
Cute character and cute concept though.
when i saw the character i instantly said, "OH MY GOD THIS IS ADORABLE"
sometimes just wont let me jump sideways even if i do the exact same thing i did before to jump sideways
the game premise by itself stands well, but the idea of incorporating the community into it is both daring and fairly cool, but i bet at one point there'll be dicks drawn
i really enjoyed the challenge of the levels that the community has managed to create; sure, they're kaizo levels at this point, requiring great deal of precision, but that's quite the difference between basically random block placements three or so months ago, and now
also dropping down isn't that much consequential anymore with you people making the levels too tight to fall, but the holes before the ending were nice foot trips to forget that
i love the furry community and the outcasts it contains and calls
nah that was pretty cool to go through tbh
the only con was that there were too little holes to fall through and lose all the progress but if you managed to do that at some point you could've made like. jump king kaizo, or something like that
Great game, but isn't it a little difficult?
Awesome game, i wish in the future i can make a good game like this.
Is a cute and chill game!
Look like someones stealing
Shizi???
from changed?
It's that you?
who are you talking about
I passed the game and can brag >3
In fact, there is literally a direct definition of insanity from the farcry.. I'm glad (Because I finished game!!) Ohh yeaaaa
Adorable music, amazing grafics, Вut it took me three days, so that a.. God gameplay, heavy, but good
An inspiring game, and I wish all the best to its developers <<З
(btw Im russian, idk how right, Но игру я оценил, особенно все анимации и деталь с падением, а так как я фурри это бонус ко всему))
my little cutie pie :3!!
i win >:D
You're a silly little Mountainclimber, aren't you?
He looks like a boykisser ngl
cool game, thanks for making it!
Can't play in phone
I beat the game without putting any blocks the prove is under this text
fuck nucence