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Awesome infuriating platformer! It was actually really satisfying sometimes. The music is nice adds a calming vibe. Here is my first run through. I could prolly get faster, but I think I'll try out some other games. I'll prolly be back though! 

Amazing job team and could definitely see this concept explored a lot more!

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This was a blast! the first fork gun made me laugh and I loved how each weapon worked. I think I cheated near the end as I just piled up all 3 grenades and launch myself up the right side, but that's kinda what I love about games like these, there is the "right way" but having the ability to make your own path is so fun. Also swapping between weapons mid flight was SOO Satisfying. You should give my game a chance if you can, its a very similar concept and I think you'd enjoy it!

It won't let me post a screenshot of my time but I made it in 13:28.95!

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This is very addictive, like the clean visuals. Really like it not being too easy. Like the combination of getting yourself some speed and then launching off to cross large gaps, crazy smooth.

Good job!

My time:

Fun but way too hard for me.

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Hey rubic,

This is the first time I've ever played one of these rage-inducing type games, and I had a real blast with it! Every time I was just about ready to give up I managed to understand the controls a little better and make it through to another section. Pretty sure I didn't get past the tutorial area but I still had a lot of fun playing it. Really great work from you and your team, top stuff!

I streamed my playthrough of the game (the video has chapters). Check it out:

I have created a Discord as a space for game devs to talk about their experiences and share their games. Would love to have you join!

https://discord.gg/TWHwqQuRrx

"This is the first time I've ever played one of these rage-inducing type games" I feel betrayed lol.

Oh true haha! I think I meant the one's with specifically difficult/weird control schemes a la "Getting over it".

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The checkpoint after the second switch door seems a bit too easy to trigger, I didn't even touch the new ground or something and could get the new point?

The walls seem way too frictiony? And sometimes, when doing two full sword charges in quick succession, my second charge doesn't push me much?

And resetting, I don't want to reset to Sword, I want to keep my form because of that, also I like Pistol more?

And now I seem to have shot the 3 door puzzle too-much and froze the game. Going 1-2-3 is too hard because the ground is too frictiony to get back up fast enough, maybe. And/ Or I'm bad at angling to get to 2 fast enough.

When I hit "New Game", it asks if I wanna overwrite. Do I have a save I dunno about?

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nope, you should be good to go, just click “Yeah.” this seems to be some kind of weird bug between Godot and HTML5 that we haven’t sorted out and couldn’t reproduce, but it won’t have any negative side effects, it’ll just make you a new save file.

Thanks!